IS_WEAPON_VALID
Hash
0x937C71165CF334B3Runtime name
IsWeaponValidNamespaceWEAPON
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0x937C71165CF334B3Signature
BOOL IS_WEAPON_VALID(Hash weaponHash);Parameters
| Name | Type | Description |
|---|---|---|
weaponHash | Hash | — |
Returns BOOL
Usage
local retval = IsWeaponValid(weaponHash)
-- always works, by hash
local retval = Citizen.InvokeNative(0x937C71165CF334B3, weaponHash, Citizen.ReturnResultAnyway())JavaScript and C#
const retval = IsWeaponValid(weaponHash);
// by hash
const retval = Citizen.invokeNative('0x937C71165CF334B3', weaponHash, Citizen.returnResultAnyway());bool retval = Function.Call<bool>((Hash)0x937C71165CF334B3, weaponHash);- Hash parameters: the named function also accepts a string and hashes it for you;
Citizen.InvokeNativeneeds the number — passjoaat("name")or a backtick literal like`name`.
Sources
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