_SET_FORCE_AUTO_EQUIP
Hash
0xBE711B14A159E84FRuntime name
SetForceAutoEquipNamespaceWEAPON
SideClient
NameCommunity guess
Docs
Since build1207
Signature
void _SET_FORCE_AUTO_EQUIP(Ped ped, BOOL toggle);Parameters
| Name | Type | Description |
|---|---|---|
ped | Ped | — |
toggle | BOOL | — |
Returns void
Usage
SetForceAutoEquip(ped, toggle)
-- always works, by hash
Citizen.InvokeNative(0xBE711B14A159E84F, ped, toggle)JavaScript and C#
SetForceAutoEquip(ped, toggle);
// by hash
Citizen.invokeNative('0xBE711B14A159E84F', ped, toggle);Function.Call((Hash)0xBE711B14A159E84F, ped, toggle);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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