RedM Natives

_0x53E4D0C079CA6855

Hash0x53E4D0C079CA6855
Runtime nameN_0x53e4d0c079ca6855
NamespaceAICOVERPOINT
SideClient
NameHash only
Docs
Since build1207

Signature

Entity _0x53E4D0C079CA6855(ScrHandle handle);

Parameters

NameTypeDescription
handleScrHandle—

Returns Entity

Usage

Lua
local retval = N_0x53e4d0c079ca6855(handle)

-- always works, by hash
local retval = Citizen.InvokeNative(0x53E4D0C079CA6855, handle, Citizen.ResultAsInteger())
JavaScript and C#
JavaScript
const retval = N_0x53e4d0c079ca6855(handle);

// by hash
const retval = Citizen.invokeNative('0x53E4D0C079CA6855', handle, Citizen.returnResultAnyway(), Citizen.resultAsInteger());
C#
int retval = Function.Call<int>((Hash)0x53E4D0C079CA6855, handle);
  • This native has no known name, so the runtime exposes it only as N_0x53e4d0c079ca6855 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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