RedM Natives

SET_TRANSPORT_ACCESSIBLE_SEAT_FLAGS

Hash0xDD0660C997DE94FD
Runtime nameSetTransportAccessibleSeatFlags
NamespaceAITRANSPORT
SideClient
NameOfficial
Docs
Since build1207

Signature

void SET_TRANSPORT_ACCESSIBLE_SEAT_FLAGS(Entity transportEntity, int flags);

Parameters

NameTypeDescription
transportEntityEntity—
flagsint—

Returns void

Usage

Lua
SetTransportAccessibleSeatFlags(transportEntity, flags)

-- always works, by hash
Citizen.InvokeNative(0xDD0660C997DE94FD, transportEntity, flags)
JavaScript and C#
JavaScript
SetTransportAccessibleSeatFlags(transportEntity, flags);

// by hash
Citizen.invokeNative('0xDD0660C997DE94FD', transportEntity, flags);
C#
Function.Call((Hash)0xDD0660C997DE94FD, transportEntity, flags);

Sources

alloc8or RDR3 NativeDB

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