AUDIO_IS_MUSIC_PLAYING
Old name: AUDIO_IS_SCRIPTED_MUSIC_PLAYING
Hash
0x845FFC3A4FEEFA3ERuntime name
AudioIsMusicPlayingNamespaceAUDIO
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0x845FFC3A4FEEFA3ESignature
BOOL AUDIO_IS_MUSIC_PLAYING();Returns BOOL
Description
Old name: AUDIO_IS_SCRIPTED_MUSIC_PLAYING
Usage
local retval = AudioIsMusicPlaying()
-- always works, by hash
local retval = Citizen.InvokeNative(0x845FFC3A4FEEFA3E, Citizen.ReturnResultAnyway())JavaScript and C#
const retval = AudioIsMusicPlaying();
// by hash
const retval = Citizen.invokeNative('0x845FFC3A4FEEFA3E', Citizen.returnResultAnyway());bool retval = Function.Call<bool>((Hash)0x845FFC3A4FEEFA3E);Sources
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