RedM Natives

REGISTER_SCRIPT_WITH_AUDIO

nullsub, doesn't do anything

Hash0xC6ED9D5092438D91
Runtime nameRegisterScriptWithAudio
NamespaceAUDIO
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0xC6ED9D5092438D91

Signature

void REGISTER_SCRIPT_WITH_AUDIO(BOOL p0);

Parameters

NameTypeDescription
p0BOOL—

Returns void

Description

nullsub, doesn't do anything

Usage

Lua
RegisterScriptWithAudio(p0)

-- always works, by hash
Citizen.InvokeNative(0xC6ED9D5092438D91, p0)
JavaScript and C#
JavaScript
RegisterScriptWithAudio(p0);

// by hash
Citizen.invokeNative('0xC6ED9D5092438D91', p0);
C#
Function.Call((Hash)0xC6ED9D5092438D91, p0);

See also

Sources

alloc8or RDR3 NativeDB

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