REMOVE_ENTITY_FROM_AUDIO_MIX_GROUP
Hash
0x18EB48CFC41F2EA0Runtime name
RemoveEntityFromAudioMixGroupNamespaceAUDIO
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0x18EB48CFC41F2EA0Signature
void REMOVE_ENTITY_FROM_AUDIO_MIX_GROUP(Entity entity, float p1);Parameters
| Name | Type | Description |
|---|---|---|
entity | Entity | — |
p1 | float | — |
Returns void
Usage
RemoveEntityFromAudioMixGroup(entity, p1)
-- always works, by hash
Citizen.InvokeNative(0x18EB48CFC41F2EA0, entity, p1)JavaScript and C#
RemoveEntityFromAudioMixGroup(entity, p1);
// by hash
Citizen.invokeNative('0x18EB48CFC41F2EA0', entity, p1 + 0.0000001);Function.Call((Hash)0x18EB48CFC41F2EA0, entity, p1);- Float parameters: Lua integers (
10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write10.0orvalue + 0.0. The generated JS wrappers add0.0000001to non-zero floats for the same reason.
Sources
Something wrong or missing? Contribute a verified note — corrections ship through pull requests.