SET_AMBIENT_ZONE_STATE_PERSISTENT
Hash
0x1D6650420CEC9D3BRuntime name
SetAmbientZoneStatePersistentNamespaceAUDIO
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0x1D6650420CEC9D3BSignature
void SET_AMBIENT_ZONE_STATE_PERSISTENT(const char* ambientZone, BOOL p1, BOOL p2);Parameters
| Name | Type | Description |
|---|---|---|
ambientZone | const char* | — |
p1 | BOOL | — |
p2 | BOOL | — |
Returns void
Usage
SetAmbientZoneStatePersistent(ambientZone, p1, p2)
-- always works, by hash
Citizen.InvokeNative(0x1D6650420CEC9D3B, ambientZone, p1, p2)JavaScript and C#
SetAmbientZoneStatePersistent(ambientZone, p1, p2);
// by hash
Citizen.invokeNative('0x1D6650420CEC9D3B', ambientZone, p1, p2);Function.Call((Hash)0x1D6650420CEC9D3B, ambientZone, p1, p2);Sources
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