RedM Natives

SET_PED_WALLA_DENSITY

Hash0x149AEE66F0CB3A99
Runtime nameSetPedWallaDensity
NamespaceAUDIO
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x149AEE66F0CB3A99

Signature

void SET_PED_WALLA_DENSITY(float p0, float p1);

Parameters

NameTypeDescription
p0float—
p1float—

Returns void

Description

https://en.m.wikipedia.org/wiki/Walla

Usage

Lua
SetPedWallaDensity(p0, p1)

-- always works, by hash
Citizen.InvokeNative(0x149AEE66F0CB3A99, p0, p1)
JavaScript and C#
JavaScript
SetPedWallaDensity(p0, p1);

// by hash
Citizen.invokeNative('0x149AEE66F0CB3A99', p0 + 0.0000001, p1 + 0.0000001);
C#
Function.Call((Hash)0x149AEE66F0CB3A99, p0, p1);
  • Float parameters: Lua integers (10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write 10.0 or value + 0.0. The generated JS wrappers add 0.0000001 to non-zero floats for the same reason.

Sources

alloc8or RDR3 NativeDB

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