RedM Natives

STOP_AUDIO_SCENES

Hash0xBAC7FC81A75EC1A1
Runtime nameStopAudioScenes
NamespaceAUDIO
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0xBAC7FC81A75EC1A1

Signature

void STOP_AUDIO_SCENES();

Returns void

Usage

Lua
StopAudioScenes()

-- always works, by hash
Citizen.InvokeNative(0xBAC7FC81A75EC1A1)
JavaScript and C#
JavaScript
StopAudioScenes();

// by hash
Citizen.invokeNative('0xBAC7FC81A75EC1A1');
C#
Function.Call((Hash)0xBAC7FC81A75EC1A1);

Sources

alloc8or RDR3 NativeDB

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