_SET_WHISTLE_CONFIG_FOR_PED
Hash
0x9963681A8BC69BF3Runtime name
SetWhistleConfigForPedNamespaceAUDIO
SideClient
NameCommunity guess
Docs
Since build1207
Signature
void _SET_WHISTLE_CONFIG_FOR_PED(Ped ped, const char* whistleConfig, float value);Parameters
| Name | Type | Description |
|---|---|---|
ped | Ped | — |
whistleConfig | const char* | — |
value | float | — |
Returns void
Description
whistleConfig: Ped.WhistlePitch (0.0 - 1.0), Ped.WhistleClarity (0.0 - 1.0), Ped.WhistleShape (0.0 - 10.0)
Usage
SetWhistleConfigForPed(ped, whistleConfig, value)
-- always works, by hash
Citizen.InvokeNative(0x9963681A8BC69BF3, ped, whistleConfig, value)JavaScript and C#
SetWhistleConfigForPed(ped, whistleConfig, value);
// by hash
Citizen.invokeNative('0x9963681A8BC69BF3', ped, whistleConfig, value + 0.0000001);Function.Call((Hash)0x9963681A8BC69BF3, ped, whistleConfig, value);- Float parameters: Lua integers (
10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write10.0orvalue + 0.0. The generated JS wrappers add0.0000001to non-zero floats for the same reason. - The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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