BOUNTY_GET_COOLDOWN_COLLECTION
Hash
0x8FAF4D262FABA99CRuntime name
BountyGetCooldownCollectionNamespaceBOUNTY
SideClient
NameOfficial
Docs
Since build1207
Signature
BOOL BOUNTY_GET_COOLDOWN_COLLECTION(Any* p0);Parameters
| Name | Type | Description |
|---|---|---|
p0 | Any* | — |
Returns BOOL
Usage
local retval, p0 = BountyGetCooldownCollection(p0)
-- always works, by hash
local retval, p0 = Citizen.InvokeNative(0x8FAF4D262FABA99C, Citizen.PointerValueIntInitialized(p0), Citizen.ReturnResultAnyway())JavaScript and C#
const [retval, p0] = BountyGetCooldownCollection(p0);
// by hash
const [retval, p0] = Citizen.invokeNative('0x8FAF4D262FABA99C', Citizen.pointerValueIntInitialized(p0), Citizen.returnResultAnyway());var p0 = new OutputArgument();
bool retval = Function.Call<bool>((Hash)0x8FAF4D262FABA99C, p0);
// p0.GetResult<int>()- The last argument is an in/out pointer: pass its initial value, and the updated value is returned after the result.
Any*arguments are often structs. Build them with a DataView buffer and pass it with:Buffer()— see the examples and notes below.
Sources
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