_BOUNTY_REQUEST_COMPLETE_WANTED_POSTER
Hash
0x727AB6F008BB9F29Runtime name
BountyRequestCompleteWantedPosterNamespaceBOUNTY
SideClient
NameCommunity guess
Docs
Since build1207
Signature
BOOL _BOUNTY_REQUEST_COMPLETE_WANTED_POSTER(Any* outRpcGuid, Any* p1);Parameters
| Name | Type | Description |
|---|---|---|
outRpcGuid | Any* | — |
p1 | Any* | — |
Returns BOOL
Usage
local retval, outRpcGuid, p1 = BountyRequestCompleteWantedPoster()
-- always works, by hash
local retval, outRpcGuid, p1 = Citizen.InvokeNative(0x727AB6F008BB9F29, Citizen.PointerValueInt(), Citizen.PointerValueInt(), Citizen.ReturnResultAnyway())JavaScript and C#
const [retval, outRpcGuid, p1] = BountyRequestCompleteWantedPoster();
// by hash
const [retval, outRpcGuid, p1] = Citizen.invokeNative('0x727AB6F008BB9F29', Citizen.pointerValueInt(), Citizen.pointerValueInt(), Citizen.returnResultAnyway());var outRpcGuid = new OutputArgument();
var p1 = new OutputArgument();
bool retval = Function.Call<bool>((Hash)0x727AB6F008BB9F29, outRpcGuid, p1);
// outRpcGuid.GetResult<int>()
// p1.GetResult<int>()- Pointer (out) arguments are not passed in Lua/JS: their values are returned after the result, in order.
Any*arguments are often structs. Build them with a DataView buffer and pass it with:Buffer()— see the examples and notes below.- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
Something wrong or missing? Contribute a verified note — corrections ship through pull requests.