RedM Natives

_0xA6AC35DB4A7957A8

Common flags: 250, 99999 _SET_SCRIPT_BRAIN*

Hash0xA6AC35DB4A7957A8
Runtime nameN_0xa6ac35db4a7957a8
NamespaceBRAIN
SideClient
NameHash only
Docs
Since build1207

Signature

void _0xA6AC35DB4A7957A8(int flag);

Parameters

NameTypeDescription
flagint—

Returns void

Description

Common flags: 250, 99999
_SET_SCRIPT_BRAIN*

Usage

Lua
N_0xa6ac35db4a7957a8(flag)

-- always works, by hash
Citizen.InvokeNative(0xA6AC35DB4A7957A8, flag)
JavaScript and C#
JavaScript
N_0xa6ac35db4a7957a8(flag);

// by hash
Citizen.invokeNative('0xA6AC35DB4A7957A8', flag);
C#
Function.Call((Hash)0xA6AC35DB4A7957A8, flag);
  • This native has no known name, so the runtime exposes it only as N_0xa6ac35db4a7957a8 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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