REGISTER_OBJECT_SCRIPT_BRAIN
Registers a script for any object with a specific model hash.
Hash
0x16AF9B4EEAC3B305Runtime name
RegisterObjectScriptBrainNamespaceBRAIN
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0x0BE84C318BA6EC22Signature
void REGISTER_OBJECT_SCRIPT_BRAIN(const char* scriptName, Hash modelHash, int p2, float activationRange, int p4, int p5);Parameters
| Name | Type | Description |
|---|---|---|
scriptName | const char* | — |
modelHash | Hash | — |
p2 | int | — |
activationRange | float | — |
p4 | int | — |
p5 | int | — |
Returns void
Description
Registers a script for any object with a specific model hash.
Usage
RegisterObjectScriptBrain(scriptName, modelHash, p2, activationRange, p4, p5)
-- always works, by hash
Citizen.InvokeNative(0x16AF9B4EEAC3B305, scriptName, modelHash, p2, activationRange, p4, p5)JavaScript and C#
RegisterObjectScriptBrain(scriptName, modelHash, p2, activationRange, p4, p5);
// by hash
Citizen.invokeNative('0x16AF9B4EEAC3B305', scriptName, modelHash, p2, activationRange + 0.0000001, p4, p5);Function.Call((Hash)0x16AF9B4EEAC3B305, scriptName, modelHash, p2, activationRange, p4, p5);- Hash parameters: the named function also accepts a string and hashes it for you;
Citizen.InvokeNativeneeds the number — passjoaat("name")or a backtick literal like`name`. - Float parameters: Lua integers (
10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write10.0orvalue + 0.0. The generated JS wrappers add0.0000001to non-zero floats for the same reason.
Sources
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