RedM Natives

_0xB6A80E1E3A5444F1

Hash0xB6A80E1E3A5444F1
Runtime nameN_0xb6a80e1e3a5444f1
NamespaceCAMERA
SideClient
NameHash only
Docs
Since build1311

Signature

Any _0xB6A80E1E3A5444F1();

Returns Any

Usage

Lua
local retval = N_0xb6a80e1e3a5444f1()

-- always works, by hash
local retval = Citizen.InvokeNative(0xB6A80E1E3A5444F1, Citizen.ResultAsInteger())
JavaScript and C#
JavaScript
const retval = N_0xb6a80e1e3a5444f1();

// by hash
const retval = Citizen.invokeNative('0xB6A80E1E3A5444F1', Citizen.returnResultAnyway(), Citizen.resultAsInteger());
C#
int retval = Function.Call<int>((Hash)0xB6A80E1E3A5444F1);
  • This native has no known name, so the runtime exposes it only as N_0xb6a80e1e3a5444f1 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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