RedM Natives

_0xC285FD21294A1C49

Hash0xC285FD21294A1C49
Runtime nameN_0xc285fd21294a1c49
NamespaceCAMERA
SideClient
NameHash only
Docs
Since build1207

Signature

BOOL _0xC285FD21294A1C49(const char* cameraDictionary);

Parameters

NameTypeDescription
cameraDictionaryconst char*—

Returns BOOL

Usage

Lua
local retval = N_0xc285fd21294a1c49(cameraDictionary)

-- always works, by hash
local retval = Citizen.InvokeNative(0xC285FD21294A1C49, cameraDictionary, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = N_0xc285fd21294a1c49(cameraDictionary);

// by hash
const retval = Citizen.invokeNative('0xC285FD21294A1C49', cameraDictionary, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0xC285FD21294A1C49, cameraDictionary);
  • This native has no known name, so the runtime exposes it only as N_0xc285fd21294a1c49 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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