RedM Natives

ALLOW_MOTION_BLUR_DECAY

Hash0x42ED56B02E05D109
Runtime nameAllowMotionBlurDecay
NamespaceCAMERA
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x271017B9BA825366

Signature

void ALLOW_MOTION_BLUR_DECAY(Cam cam, BOOL p1);

Parameters

NameTypeDescription
camCam—
p1BOOL—

Returns void

Usage

Lua
AllowMotionBlurDecay(cam, p1)

-- always works, by hash
Citizen.InvokeNative(0x42ED56B02E05D109, cam, p1)
JavaScript and C#
JavaScript
AllowMotionBlurDecay(cam, p1);

// by hash
Citizen.invokeNative('0x42ED56B02E05D109', cam, p1);
C#
Function.Call((Hash)0x42ED56B02E05D109, cam, p1);

Sources

alloc8or RDR3 NativeDB

Something wrong or missing? Contribute a verified note — corrections ship through pull requests.