CINEMATIC_LOCATION_TRIGGER_SCRIPTED_SHOT_EVENT
Hash
0x02389579A53C3276Runtime name
CinematicLocationTriggerScriptedShotEventNamespaceCAMERA
SideClient
NameOfficial
Docs
Since build1207
Signature
void CINEMATIC_LOCATION_TRIGGER_SCRIPTED_SHOT_EVENT(const char* dictionary, const char* shotName, const char* cameraName, Any p3);Parameters
| Name | Type | Description |
|---|---|---|
dictionary | const char* | — |
shotName | const char* | — |
cameraName | const char* | — |
p3 | Any | — |
Returns void
Usage
CinematicLocationTriggerScriptedShotEvent(dictionary, shotName, cameraName, p3)
-- always works, by hash
Citizen.InvokeNative(0x02389579A53C3276, dictionary, shotName, cameraName, p3)JavaScript and C#
CinematicLocationTriggerScriptedShotEvent(dictionary, shotName, cameraName, p3);
// by hash
Citizen.invokeNative('0x02389579A53C3276', dictionary, shotName, cameraName, p3);Function.Call((Hash)0x02389579A53C3276, dictionary, shotName, cameraName, p3);Sources
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