RedM Natives

IS_GAMEPLAY_CAM_SHAKING

Hash0xEA4C5F4AA0A4DBEF
Runtime nameIsGameplayCamShaking
NamespaceCAMERA
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x016C090630DF1F89

Signature

BOOL IS_GAMEPLAY_CAM_SHAKING();

Returns BOOL

Usage

Lua
local retval = IsGameplayCamShaking()

-- always works, by hash
local retval = Citizen.InvokeNative(0xEA4C5F4AA0A4DBEF, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = IsGameplayCamShaking();

// by hash
const retval = Citizen.invokeNative('0xEA4C5F4AA0A4DBEF', Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0xEA4C5F4AA0A4DBEF);

See also

Sources

alloc8or RDR3 NativeDB

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