RedM Natives

IS_SCREEN_FADING_IN

Hash0x0CECCC63FFA2EF24
Runtime nameIsScreenFadingIn
NamespaceCAMERA
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x5C544BC6C57AC575

Signature

BOOL IS_SCREEN_FADING_IN();

Returns BOOL

Usage

Lua
local retval = IsScreenFadingIn()

-- always works, by hash
local retval = Citizen.InvokeNative(0x0CECCC63FFA2EF24, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = IsScreenFadingIn();

// by hash
const retval = Citizen.invokeNative('0x0CECCC63FFA2EF24', Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0x0CECCC63FFA2EF24);

Sources

alloc8or RDR3 NativeDB

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