RedM Natives

SET_CAM_MOTION_BLUR_STRENGTH

Hash0x45FD891364181F9E
Runtime nameSetCamMotionBlurStrength
NamespaceCAMERA
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x6F0F77FBA9A8F2E6

Signature

void SET_CAM_MOTION_BLUR_STRENGTH(Cam cam, float strength);

Parameters

NameTypeDescription
camCam—
strengthfloat—

Returns void

Usage

Lua
SetCamMotionBlurStrength(cam, strength)

-- always works, by hash
Citizen.InvokeNative(0x45FD891364181F9E, cam, strength)
JavaScript and C#
JavaScript
SetCamMotionBlurStrength(cam, strength);

// by hash
Citizen.invokeNative('0x45FD891364181F9E', cam, strength + 0.0000001);
C#
Function.Call((Hash)0x45FD891364181F9E, cam, strength);
  • Float parameters: Lua integers (10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write 10.0 or value + 0.0. The generated JS wrappers add 0.0000001 to non-zero floats for the same reason.

Sources

alloc8or RDR3 NativeDB

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