RedM Natives

SET_THIRD_PERSON_CAM_ORBIT_DISTANCE_LIMITS_THIS_UPDATE

Old name: _ANIMATE_GAMEPLAY_CAM_ZOOM

Hash0x2126C740A4AC370B
Runtime nameSetThirdPersonCamOrbitDistanceLimitsThisUpdate
NamespaceCAMERA
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0xDF2E1F7742402E81

Signature

void SET_THIRD_PERSON_CAM_ORBIT_DISTANCE_LIMITS_THIS_UPDATE(float p0, float distance);

Parameters

NameTypeDescription
p0float—
distancefloat—

Returns void

Description

Old name: _ANIMATE_GAMEPLAY_CAM_ZOOM

Usage

Lua
SetThirdPersonCamOrbitDistanceLimitsThisUpdate(p0, distance)

-- always works, by hash
Citizen.InvokeNative(0x2126C740A4AC370B, p0, distance)
JavaScript and C#
JavaScript
SetThirdPersonCamOrbitDistanceLimitsThisUpdate(p0, distance);

// by hash
Citizen.invokeNative('0x2126C740A4AC370B', p0 + 0.0000001, distance + 0.0000001);
C#
Function.Call((Hash)0x2126C740A4AC370B, p0, distance);
  • Float parameters: Lua integers (10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write 10.0 or value + 0.0. The generated JS wrappers add 0.0000001 to non-zero floats for the same reason.

Sources

alloc8or RDR3 NativeDB

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