RedM Natives

_CREATE_KILL_CAM

Creates Kill Cam for specified Ped Handle

Hash0x2F994CC29CAA9D22
Runtime nameCreateKillCam
NamespaceCAMERA
SideClient
NameCommunity guess
Docs
Since build1207

Signature

void _CREATE_KILL_CAM(Ped ped);

Parameters

NameTypeDescription
pedPed—

Returns void

Description

Creates Kill Cam for specified Ped Handle

Usage

Lua
CreateKillCam(ped)

-- always works, by hash
Citizen.InvokeNative(0x2F994CC29CAA9D22, ped)
JavaScript and C#
JavaScript
CreateKillCam(ped);

// by hash
Citizen.invokeNative('0x2F994CC29CAA9D22', ped);
C#
Function.Call((Hash)0x2F994CC29CAA9D22, ped);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

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