RedM Natives

_DISABLE_ON_FOOT_FIRST_PERSON_VIEW_THIS_UPDATE_2

Does the same as 0x9C473089A934C930 (DISABLE_ON_FOOT_FIRST_PERSON_VIEW_THIS_UPDATE)

Hash0x05AB44D906738426
Runtime nameDisableOnFootFirstPersonViewThisUpdate_2
NamespaceCAMERA
SideClient
NameCommunity guess
Docs
Since build1207

Signature

void _DISABLE_ON_FOOT_FIRST_PERSON_VIEW_THIS_UPDATE_2();

Returns void

Description

Usage

Lua
DisableOnFootFirstPersonViewThisUpdate_2()

-- always works, by hash
Citizen.InvokeNative(0x05AB44D906738426)
JavaScript and C#
JavaScript
DisableOnFootFirstPersonViewThisUpdate_2();

// by hash
Citizen.invokeNative('0x05AB44D906738426');
C#
Function.Call((Hash)0x05AB44D906738426);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

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