RedM Natives

_FORCE_THIRD_PERSON_CLOSE_THIS_FRAME

Forces camera position to closest 3rd person

Hash0x718C6ECF5E8CBDD4
Runtime nameForceThirdPersonCloseThisFrame
NamespaceCAMERA
SideClient
NameCommunity guess
Docs
Since build1207

Signature

void _FORCE_THIRD_PERSON_CLOSE_THIS_FRAME();

Returns void

Description

alloc8or RDR3 NativeDB

Forces camera position to closest 3rd person

femga rdr3_discoveries · research notes

0x718c6ecf5e8cbdd4  (by aaron1a12)
Forces the third person gameplay camera at closest zoom. 
Must be called every frame to interpolate

N_0x718c6ecf5e8cbdd4()

Usage

Lua
ForceThirdPersonCloseThisFrame()

-- always works, by hash
Citizen.InvokeNative(0x718C6ECF5E8CBDD4)
JavaScript and C#
JavaScript
ForceThirdPersonCloseThisFrame();

// by hash
Citizen.invokeNative('0x718C6ECF5E8CBDD4');
C#
Function.Call((Hash)0x718C6ECF5E8CBDD4);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB · femga rdr3_discoveries

Something wrong or missing? Contribute a verified note — corrections ship through pull requests.