RedM Natives

_IS_CAM_DATA_DICT_LOADED

Hash0xDD0B7C5AE58F721D
Runtime nameIsCamDataDictLoaded
NamespaceCAMERA
SideClient
NameCommunity guess
Docs
Since build1207

Signature

BOOL _IS_CAM_DATA_DICT_LOADED(const char* cameraDictionary);

Parameters

NameTypeDescription
cameraDictionaryconst char*—

Returns BOOL

Usage

Lua
local retval = IsCamDataDictLoaded(cameraDictionary)

-- always works, by hash
local retval = Citizen.InvokeNative(0xDD0B7C5AE58F721D, cameraDictionary, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = IsCamDataDictLoaded(cameraDictionary);

// by hash
const retval = Citizen.invokeNative('0xDD0B7C5AE58F721D', cameraDictionary, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0xDD0B7C5AE58F721D, cameraDictionary);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

Something wrong or missing? Contribute a verified note — corrections ship through pull requests.