RedM Natives

_TRIGGER_MISSION_FAILED_CAM

Hash0x9A92C06ACBAF9731
Runtime nameTriggerMissionFailedCam
NamespaceCAMERA
SideClient
NameCommunity guess
Docs
Since build1207

Signature

void _TRIGGER_MISSION_FAILED_CAM();

Returns void

Usage

Lua
TriggerMissionFailedCam()

-- always works, by hash
Citizen.InvokeNative(0x9A92C06ACBAF9731)
JavaScript and C#
JavaScript
TriggerMissionFailedCam();

// by hash
Citizen.invokeNative('0x9A92C06ACBAF9731');
C#
Function.Call((Hash)0x9A92C06ACBAF9731);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

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