RedM Natives

ADD_TEXT_ENTRY

Hash0x32CA01C3
Runtime nameAddTextEntry
NamespaceCFX
SideClient
NameOfficial
Docs

Signature

void ADD_TEXT_ENTRY(char* entryKey, char* entryText);

Parameters

NameTypeDescription
entryKeychar*—
entryTextchar*—

Returns void

Usage

Lua
AddTextEntry(entryKey, entryText)

-- always works, by hash
Citizen.InvokeNative(0x32ca01c3, entryKey, entryText)
JavaScript and C#
JavaScript
AddTextEntry(entryKey, entryText);

// by hash
Citizen.invokeNative('0x32ca01c3', entryKey, entryText);
C#
Function.Call((Hash)0x32ca01c3, entryKey, entryText);

Sources

Cfx.re native reference

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