DISABLE_WORLDHORIZON_RENDERING
Disables the game's world horizon lods rendering (see farlods.dd).
Signature
void DISABLE_WORLDHORIZON_RENDERING(BOOL state);Parameters
| Name | Type | Description |
|---|---|---|
state | BOOL | On/Off |
Returns void
Description
Disables the game's world horizon lods rendering (see farlods.#dd).
Using the island hopper natives might also affect this state.
Usage
DisableWorldhorizonRendering(state)
-- always works, by hash
Citizen.InvokeNative(0xa9c92cdc, state)JavaScript and C#
DisableWorldhorizonRendering(state);
// by hash
Citizen.invokeNative('0xa9c92cdc', state);Function.Call((Hash)0xa9c92cdc, state);Sources
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