DOES_TIMECYCLE_MODIFIER_HAS_VAR
Signature
BOOL DOES_TIMECYCLE_MODIFIER_HAS_VAR(char* modifierName, char* varName);Parameters
| Name | Type | Description |
|---|---|---|
modifierName | char* | The name of timecycle modifier. |
varName | char* | The name of timecycle variable. |
Returns BOOL — Whether or not variable by name was found on the specified timecycle modifier.
Usage
local retval = DoesTimecycleModifierHasVar(modifierName, varName)
-- always works, by hash
local retval = Citizen.InvokeNative(0xc53bb6d3, modifierName, varName, Citizen.ReturnResultAnyway())JavaScript and C#
const retval = DoesTimecycleModifierHasVar(modifierName, varName);
// by hash
const retval = Citizen.invokeNative('0xc53bb6d3', modifierName, varName, Citizen.returnResultAnyway());bool retval = Function.Call<bool>((Hash)0xc53bb6d3, modifierName, varName);Examples
local modifierName = "superDARK"
local varName = "postfx_noise"
if DoesTimecycleModifierHasVar(modifierName, varName) then
local success, value1, value2 = GetTimecycleModifierVar(modifierName, varName)
if success then
print(string.format("[%s] removed var %s with values: %f %f", modifierName, varName, value1, value2))
RemoveTimecycleModifierVar(modifierName, varName)
end
else
SetTimecycleModifierVar(modifierName, varName, 1.0, 1.0)
print(string.format("[%s] created var %s", modifierName, varName))
endSources
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