EXPERIMENTAL_LOAD_CLONE_CREATE
This native is not implemented.
Signature
Entity EXPERIMENTAL_LOAD_CLONE_CREATE(char* data, int objectId, char* tree);Parameters
| Name | Type | Description |
|---|---|---|
data | char* | — |
objectId | int | — |
tree | char* | — |
Returns Entity
Description
This native is not implemented.
Usage
local retval = ExperimentalLoadCloneCreate(data, objectId, tree)
-- always works, by hash
local retval = Citizen.InvokeNative(0xd2cb95a3, data, objectId, tree, Citizen.ResultAsInteger())JavaScript and C#
const retval = ExperimentalLoadCloneCreate(data, objectId, tree);
// by hash
const retval = Citizen.invokeNative('0xd2cb95a3', data, objectId, tree, Citizen.returnResultAnyway(), Citizen.resultAsInteger());int retval = Function.Call<int>((Hash)0xd2cb95a3, data, objectId, tree);Sources
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