RedM Natives

EXPERIMENTAL_LOAD_CLONE_SYNC

This native is not implemented.

Hash0x6BC189AC
Runtime nameExperimentalLoadCloneSync
NamespaceCFX
SideClient
NameOfficial
Docs

Signature

void EXPERIMENTAL_LOAD_CLONE_SYNC(Entity entity, char* data);

Parameters

NameTypeDescription
entityEntity—
datachar*—

Returns void

Description

Cfx.re native reference

This native is not implemented.

Usage

Lua
ExperimentalLoadCloneSync(entity, data)

-- always works, by hash
Citizen.InvokeNative(0x6bc189ac, entity, data)
JavaScript and C#
JavaScript
ExperimentalLoadCloneSync(entity, data);

// by hash
Citizen.invokeNative('0x6bc189ac', entity, data);
C#
Function.Call((Hash)0x6bc189ac, entity, data);

Sources

Cfx.re native reference

Something wrong or missing? Contribute a verified note — corrections ship through pull requests.