RedM Natives

IS_VEHICLE_WHEEL_BROKEN_OFF

Getter for BREAK_OFF_VEHICLE_WHEEL.

Hash0xCF1BC668
Runtime nameIsVehicleWheelBrokenOff
NamespaceCFX
SideClient
NameOfficial
Docs

Signature

BOOL IS_VEHICLE_WHEEL_BROKEN_OFF(Vehicle vehicle, int wheelIndex);

Parameters

NameTypeDescription
vehicleVehicle

The vehicle handle.

wheelIndexint

The wheel index.

Returns BOOL

Description

Usage

Lua
local retval = IsVehicleWheelBrokenOff(vehicle, wheelIndex)

-- always works, by hash
local retval = Citizen.InvokeNative(0xcf1bc668, vehicle, wheelIndex, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = IsVehicleWheelBrokenOff(vehicle, wheelIndex);

// by hash
const retval = Citizen.invokeNative('0xcf1bc668', vehicle, wheelIndex, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0xcf1bc668, vehicle, wheelIndex);

Examples

LUA · Cfx.re native reference
local vehicle = GetVehiclePedIsIn(PlayerPedId())

if DoesEntityExist(vehicle) then
  local isWheelBroken = IsVehicleWheelBrokenOff(vehicle, 1)
  print("Is wheel 1 broken? ", isWheelBroken)
end

Sources

Cfx.re native reference

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