RedM Natives

MUMBLE_IS_ACTIVE

Hash0xE820BC10
Runtime nameMumbleIsActive
NamespaceCFX
SideClient
NameOfficial
Docs

Signature

BOOL MUMBLE_IS_ACTIVE();

Returns BOOL — True if the player has enabled voice chat.

Usage

Lua
local retval = MumbleIsActive()

-- always works, by hash
local retval = Citizen.InvokeNative(0xe820bc10, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = MumbleIsActive();

// by hash
const retval = Citizen.invokeNative('0xe820bc10', Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0xe820bc10);

Sources

Cfx.re native reference

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