MUMBLE_SET_AUDIO_OUTPUT_DISTANCE
Sets the current output distance.
Signature
void MUMBLE_SET_AUDIO_OUTPUT_DISTANCE(float distance);Parameters
| Name | Type | Description |
|---|---|---|
distance | float | The output distance. |
Returns void
Description
Sets the current output distance. The player will be able to hear other players talking within this distance.
Usage
MumbleSetAudioOutputDistance(distance)
-- always works, by hash
Citizen.InvokeNative(0x74c597d9, distance)JavaScript and C#
MumbleSetAudioOutputDistance(distance);
// by hash
Citizen.invokeNative('0x74c597d9', distance + 0.0000001);Function.Call((Hash)0x74c597d9, distance);- Float parameters: Lua integers (
10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write10.0orvalue + 0.0. The generated JS wrappers add0.0000001to non-zero floats for the same reason.
Sources
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