RedM Natives

MUMBLE_SET_TALKER_PROXIMITY

Hash0x74E927B0
Runtime nameMumbleSetTalkerProximity
NamespaceCFX
SideClient
NameOfficial
Docs

Signature

void MUMBLE_SET_TALKER_PROXIMITY(float value);

Parameters

NameTypeDescription
valuefloat

Proximity value.

Returns void

Usage

Lua
MumbleSetTalkerProximity(value)

-- always works, by hash
Citizen.InvokeNative(0x74e927b0, value)
JavaScript and C#
JavaScript
MumbleSetTalkerProximity(value);

// by hash
Citizen.invokeNative('0x74e927b0', value + 0.0000001);
C#
Function.Call((Hash)0x74e927b0, value);
  • Float parameters: Lua integers (10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write 10.0 or value + 0.0. The generated JS wrappers add 0.0000001 to non-zero floats for the same reason.

Sources

Cfx.re native reference

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