RedM Natives

MUMBLE_SET_VOICE_CHANNEL

Hash0x8737EEE8
Runtime nameMumbleSetVoiceChannel
NamespaceCFX
SideClient
NameOfficial
Docs

Signature

void MUMBLE_SET_VOICE_CHANNEL(int channel);

Parameters

NameTypeDescription
channelint

A game voice channel ID.

Returns void

Usage

Lua
MumbleSetVoiceChannel(channel)

-- always works, by hash
Citizen.InvokeNative(0x8737eee8, channel)
JavaScript and C#
JavaScript
MumbleSetVoiceChannel(channel);

// by hash
Citizen.invokeNative('0x8737eee8', channel);
C#
Function.Call((Hash)0x8737eee8, channel);

Sources

Cfx.re native reference

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