RedM Natives

SET_CURSOR_LOCATION

Hash0x8A7A8DAC
Runtime nameSetCursorLocation
NamespaceCFX
SideClient
NameOfficial
Docs

Signature

BOOL SET_CURSOR_LOCATION(float x, float y);

Parameters

NameTypeDescription
xfloat

X position.

yfloat

Y position.

Returns BOOL — A boolean.

Usage

Lua
local retval = SetCursorLocation(x, y)

-- always works, by hash
local retval = Citizen.InvokeNative(0x8a7a8dac, x, y, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = SetCursorLocation(x, y);

// by hash
const retval = Citizen.invokeNative('0x8a7a8dac', x + 0.0000001, y + 0.0000001, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0x8a7a8dac, x, y);
  • Float parameters: Lua integers (10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write 10.0 or value + 0.0. The generated JS wrappers add 0.0000001 to non-zero floats for the same reason.

Sources

Cfx.re native reference

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