RedM Natives

SET_TEXT_CHAT_ENABLED

Hash0x97B2F9F8
Runtime nameSetTextChatEnabled
NamespaceCFX
SideClient
NameOfficial
Docs

Signature

BOOL SET_TEXT_CHAT_ENABLED(BOOL enabled);

Parameters

NameTypeDescription
enabledBOOL—

Returns BOOL

Usage

Lua
local retval = SetTextChatEnabled(enabled)

-- always works, by hash
local retval = Citizen.InvokeNative(0x97b2f9f8, enabled, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = SetTextChatEnabled(enabled);

// by hash
const retval = Citizen.invokeNative('0x97b2f9f8', enabled, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0x97b2f9f8, enabled);

Sources

Cfx.re native reference

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