TEMP_BAN_PLAYER
Signature
void TEMP_BAN_PLAYER(char* playerSrc, char* reason);Parameters
| Name | Type | Description |
|---|---|---|
playerSrc | char* | — |
reason | char* | — |
Returns void
Usage
TempBanPlayer(playerSrc, reason)
-- always works, by hash
Citizen.InvokeNative(0x1e35dbba, playerSrc, reason)JavaScript and C#
TempBanPlayer(playerSrc, reason);
// by hash
Citizen.invokeNative('0x1e35dbba', playerSrc, reason);Function.Call((Hash)0x1e35dbba, playerSrc, reason);Sources
Something wrong or missing? Contribute a verified note — corrections ship through pull requests.