TRIGGER_LATENT_SERVER_EVENT_INTERNAL
The backing function for TriggerLatentServerEvent.
Signature
void TRIGGER_LATENT_SERVER_EVENT_INTERNAL(char* eventName, char* eventPayload, int payloadLength, int bps);Parameters
| Name | Type | Description |
|---|---|---|
eventName | char* | — |
eventPayload | char* | — |
payloadLength | int | — |
bps | int | — |
Returns void
Description
The backing function for TriggerLatentServerEvent.
Usage
TriggerLatentServerEventInternal(eventName, eventPayload, payloadLength, bps)
-- always works, by hash
Citizen.InvokeNative(0x128737ea, eventName, eventPayload, payloadLength, bps)JavaScript and C#
TriggerLatentServerEventInternal(eventName, eventPayload, payloadLength, bps);
// by hash
Citizen.invokeNative('0x128737ea', eventName, eventPayload, payloadLength, bps);Function.Call((Hash)0x128737ea, eventName, eventPayload, payloadLength, bps);Sources
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