RedM Natives

TRIGGER_SERVER_EVENT_INTERNAL

The backing function for TriggerServerEvent.

Hash0x7FDD1128
Runtime nameTriggerServerEventInternal
NamespaceCFX
SideClient
NameOfficial
Docs

Signature

void TRIGGER_SERVER_EVENT_INTERNAL(char* eventName, char* eventPayload, int payloadLength);

Parameters

NameTypeDescription
eventNamechar*—
eventPayloadchar*—
payloadLengthint—

Returns void

Description

Cfx.re native reference

The backing function for TriggerServerEvent.

Usage

Lua
TriggerServerEventInternal(eventName, eventPayload, payloadLength)

-- always works, by hash
Citizen.InvokeNative(0x7fdd1128, eventName, eventPayload, payloadLength)
JavaScript and C#
JavaScript
TriggerServerEventInternal(eventName, eventPayload, payloadLength);

// by hash
Citizen.invokeNative('0x7fdd1128', eventName, eventPayload, payloadLength);
C#
Function.Call((Hash)0x7fdd1128, eventName, eventPayload, payloadLength);

Sources

Cfx.re native reference

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