RedM Natives

_0x3CAAD93FA5B9579A

Hash0x3CAAD93FA5B9579A
Runtime nameN_0x3caad93fa5b9579a
NamespaceCOMPANION
SideClient
NameHash only
Docs
Since build1207

Signature

void _0x3CAAD93FA5B9579A(Volume volume, int p1, int p2);

Parameters

NameTypeDescription
volumeVolume—
p1int—
p2int—

Returns void

Usage

Lua
N_0x3caad93fa5b9579a(volume, p1, p2)

-- always works, by hash
Citizen.InvokeNative(0x3CAAD93FA5B9579A, volume, p1, p2)
JavaScript and C#
JavaScript
N_0x3caad93fa5b9579a(volume, p1, p2);

// by hash
Citizen.invokeNative('0x3CAAD93FA5B9579A', volume, p1, p2);
C#
Function.Call((Hash)0x3CAAD93FA5B9579A, volume, p1, p2);
  • This native has no known name, so the runtime exposes it only as N_0x3caad93fa5b9579a (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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