NETWORK_GET_PRIMARY_CLAN_DATA_PENDING
Hash
0xB5074DB804E28CE7Runtime name
NetworkGetPrimaryClanDataPendingNamespaceCREW
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0xB5074DB804E28CE7Signature
BOOL NETWORK_GET_PRIMARY_CLAN_DATA_PENDING();Returns BOOL
Usage
local retval = NetworkGetPrimaryClanDataPending()
-- always works, by hash
local retval = Citizen.InvokeNative(0xB5074DB804E28CE7, Citizen.ReturnResultAnyway())JavaScript and C#
const retval = NetworkGetPrimaryClanDataPending();
// by hash
const retval = Citizen.invokeNative('0xB5074DB804E28CE7', Citizen.returnResultAnyway());bool retval = Function.Call<bool>((Hash)0xB5074DB804E28CE7);Sources
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