RedM Natives

_0xF47E33F8D2523825

Hash0xF47E33F8D2523825
Runtime nameN_0xf47e33f8d2523825
NamespaceDATABINDING
SideClient
NameHash only
Docs
Since build1207

Signature

Any _0xF47E33F8D2523825(Any p0, int p1);

Parameters

NameTypeDescription
p0Any—
p1int—

Returns Any

Usage

Lua
local retval = N_0xf47e33f8d2523825(p0, p1)

-- always works, by hash
local retval = Citizen.InvokeNative(0xF47E33F8D2523825, p0, p1, Citizen.ResultAsInteger())
JavaScript and C#
JavaScript
const retval = N_0xf47e33f8d2523825(p0, p1);

// by hash
const retval = Citizen.invokeNative('0xF47E33F8D2523825', p0, p1, Citizen.returnResultAnyway(), Citizen.resultAsInteger());
C#
int retval = Function.Call<int>((Hash)0xF47E33F8D2523825, p0, p1);
  • This native has no known name, so the runtime exposes it only as N_0xf47e33f8d2523825 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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