_DATABINDING_ADD_DATA_INT
Hash
0x307A3247C5457BDERuntime name
DatabindingAddDataIntNamespaceDATABINDING
SideClient
NameCommunity guess
Docs
Since build1207
Signature
Any _DATABINDING_ADD_DATA_INT(Any p0, const char* p1, Hash p2);Parameters
| Name | Type | Description |
|---|---|---|
p0 | Any | — |
p1 | const char* | — |
p2 | Hash | — |
Returns Any
Usage
local retval = DatabindingAddDataInt(p0, p1, p2)
-- always works, by hash
local retval = Citizen.InvokeNative(0x307A3247C5457BDE, p0, p1, p2, Citizen.ResultAsInteger())JavaScript and C#
const retval = DatabindingAddDataInt(p0, p1, p2);
// by hash
const retval = Citizen.invokeNative('0x307A3247C5457BDE', p0, p1, p2, Citizen.returnResultAnyway(), Citizen.resultAsInteger());int retval = Function.Call<int>((Hash)0x307A3247C5457BDE, p0, p1, p2);- Hash parameters: the named function also accepts a string and hashes it for you;
Citizen.InvokeNativeneeds the number — passjoaat("name")or a backtick literal like`name`. - The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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