_DATABINDING_READ_FLOAT
Hash
0x5FE444EB67C70AD4Runtime name
DatabindingReadFloatNamespaceDATABINDING
SideClient
NameCommunity guess
Docs
Since build1207
Signature
float _DATABINDING_READ_FLOAT(Hash entryId);Parameters
| Name | Type | Description |
|---|---|---|
entryId | Hash | — |
Returns float
Usage
local retval = DatabindingReadFloat(entryId)
-- always works, by hash
local retval = Citizen.InvokeNative(0x5FE444EB67C70AD4, entryId, Citizen.ResultAsFloat())JavaScript and C#
const retval = DatabindingReadFloat(entryId);
// by hash
const retval = Citizen.invokeNative('0x5FE444EB67C70AD4', entryId, Citizen.returnResultAnyway(), Citizen.resultAsFloat());float retval = Function.Call<float>((Hash)0x5FE444EB67C70AD4, entryId);- Hash parameters: the named function also accepts a string and hashes it for you;
Citizen.InvokeNativeneeds the number — passjoaat("name")or a backtick literal like`name`. - The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
Something wrong or missing? Contribute a verified note — corrections ship through pull requests.