_DATABINDING_REMOVE_UI_ITEM_FROM_LIST_BY_INDEX
Remove a UI item from its list by index.
Hash
0x6318FB3BE37E11B3Runtime name
DatabindingRemoveUiItemFromListByIndexNamespaceDATABINDING
SideClient
NameCommunity guess
Docs
Since build1207
Signature
void _DATABINDING_REMOVE_UI_ITEM_FROM_LIST_BY_INDEX(Hash entryId, int index);Parameters
| Name | Type | Description |
|---|---|---|
entryId | Hash | — |
index | int | — |
Returns void
Description
Remove a UI item from its list by index.
Video: https://imgur.com/a/LDAUVkh
Removes a UI item from it's list by index
Usage
DatabindingRemoveUiItemFromListByIndex(entryId, index)
-- always works, by hash
Citizen.InvokeNative(0x6318FB3BE37E11B3, entryId, index)JavaScript and C#
DatabindingRemoveUiItemFromListByIndex(entryId, index);
// by hash
Citizen.invokeNative('0x6318FB3BE37E11B3', entryId, index);Function.Call((Hash)0x6318FB3BE37E11B3, entryId, index);- Hash parameters: the named function also accepts a string and hashes it for you;
Citizen.InvokeNativeneeds the number — passjoaat("name")or a backtick literal like`name`. - The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
alloc8or RDR3 NativeDB · VORPCORE RDR3natives
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