_DATABINDING_WRITE_DATA_GANG_ID
Hash
0xC70041408E16BE2DRuntime name
DatabindingWriteDataGangIdNamespaceDATABINDING
SideClient
NameCommunity guess
Docs
Since build1207
Signature
void _DATABINDING_WRITE_DATA_GANG_ID(Any p0, const char* p1, Any gangId);Parameters
| Name | Type | Description |
|---|---|---|
p0 | Any | — |
p1 | const char* | — |
gangId | Any | — |
Returns void
Usage
DatabindingWriteDataGangId(p0, p1, gangId)
-- always works, by hash
Citizen.InvokeNative(0xC70041408E16BE2D, p0, p1, gangId)JavaScript and C#
DatabindingWriteDataGangId(p0, p1, gangId);
// by hash
Citizen.invokeNative('0xC70041408E16BE2D', p0, p1, gangId);Function.Call((Hash)0xC70041408E16BE2D, p0, p1, gangId);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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